

You can add your own animations by clicking Pose > Animation > Load Animation. The skybox texture follows the same layout as the head of a Minecraft skin. SkyboxesĪpart from the included default skybox, you can also load your own skyboxes. In the sidebar you can toggle various body parts.Īdditionally, you can change the background to another color, an image, or even a skybox. Pressing R will reset the pose, but animations will continue playing.Īll of these options have ways to be accessed in the Menu as well.Īdditionally, there is an option to set the window to always be on top, which will allow you to see the preview even when focusing another program (i.e. Pressing a number will change the animation. Pressing L will toggle the lighting options. Pressing M will toggle between the slim model (Alex) and the classic model (Steve). This will not be updated live.Ĭtrl+V will paste a file from the clipboard, provided there is one. This file will be checked for changes once per second.Ĭtrl+S will open a player dialogue, in which you can enter a UUID or user name of a player, whose skin will then be loaded. How to use itĬtrl+O will open a file dialogue, in which you can choose a PNG file to load. This software is mainly intended to be used while creating new skins, as a way to have a 3D representation in almost real time. Loaded files will be updated once per second, provided they have been changed.

The software allows you to load files as skins or directly load files from players. A software which allows you to view skins in real time, useful for making skins.
